The interview is with Joe Miller, the Linden Lab VP of Platform Technology and Development, and concentrates on LL's use of Open Source and opening of the SL viewer code. One portion that I find quite heartening:
If we've learned anything in the course of the year, we learned that you can't be "half-in." You can't be partially committed. We're "all-in." We know we need to be a fully committed to this effort with Second Life.This, I hope, puts the lie to the gleeful posts of some pundits that Cory Ondrejka's departure kills LL's move towards Open Source.
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