Thursday, March 05, 2009

I'm behind again: Imprudence test version patched to allow flexible sculpted prims

Tsk, tsk... I am behind. It's a week and a half since the Imprudence folks announced a testing version of their client that includes a patch to allow flexible sculpted prims. (Only Windows and Linux versions, alas; the Imprudence project is in dire need of Macintosh mavens interested in working on the client.) Again, it's a testing version: if it breaks, it breaks; use at your own risk. Also, there are performance issues to be dealt with before it becomes official.

But... if you're a builder in SL, wouldn't it be nice to have a head start on trees that bend in the breeze rather than rigidly rotating around their roots? (Somewhere, Old English poets are smiling at that last part...) Flags that flutter? (Might as well keep them happy a bit longer.) If we may hope, prim breasts that jiggle more realistically?

UPDATE: I've run it, and it's as Foxbean says in her comment; the effect is wonderful, but the rendering of the prims deteriorates badly as you move back, even a relatively short distance.

SL does that kind of thing; if you see reference to LOD (loss of detail, I think it stands for), that's what they're talking about. As you get farther away from an object, the rendering is sketchier, just as in RL you can't see as much detail of a more distant object. It saves time, and goodness knows that's important--but something about the flexible sculpted prims modification causes LOD to happen too quickly, at too short a distance. I hope that's corrected, and the performance issues worked through, soon.

2 comments:

Marnix Malifozik said...

I am sure I speak for everyone when I nod enthusiastically at the thought of realistically jiggling prim breasts, Melissa.

I am just somewhat disappointed that sentence lacked the previously established alliterative patterns ;)

Maybe baps that bounce believably?

Anonymous said...

I am running the flexitest version if Imprudence right now, and I can say that bouncing baps work very well.
Unfortunately you have to be quite close to the boobs, or they will be too jagged looking to look like boobs. Maybe that can be improved with a better computer or better graphics card or something?