Friday, March 19, 2010

So close...


I zoomed out on the map, picked a place at random that had a number of people present, and teleported there. I found myself in a campfire (eek!), but got out and went exploring where I ended up, a sim called Nuba. I forgot all about seeing what all the people were doing—with that many, it was probably a place I wouldn't want to go anyway—when I saw this wonderful scene, and I had to take a picture.

Just for a comparison, I should've turned off shadows and taken another picture, same POV, same time of day, same Windlight setting. I'm sure it would be far less immersive.

OK, so we have a lovely landscape photo. (Hey, if you take enough pictures, some of them have to turn out good, right?) The only problem is... if I put a person in, thanks to VWR-17063, it would turn into an instant horror show, because the subject's eyes wouldn't rez. Unfortunately, shadows (technically "deferred rendering") is officially an experimental feature in the SL 2.0 client—nearly two years after work started on it—and I fear that the JIRA entry will be marked "resolved--wontfix". Take a look at what can be done in SL with shadows (e.g. Dirk Schooner's gorgeous video of a matsuri in Hosoi Ichiba), and if you are so inclined, please vote for the JIRA entry.

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